This means that you need to take every precaution to be as stealthy and deliberate as you can. Since Barclay Mansion is so dark and dreary, much of the thrill is not knowing exactly what’s ahead of you. The other half is spent crawling around, staying quiet, and throwing bottles or other objects to distract a shadowy stalker. About half of Wraith is spent poking around for photos and evidence. Afterlife VR Blood chilling story that will make you question your own senses.īut these encounters are appropriately balanced out. To be absolutely clear: these enemies are much more lethal than you, each with the means to rip you to shreds. Throughout, you run afoul of about four different specters that creep around the grisly Barclay Mansion. He said that “Like in Resident Evil, Alien: Isolation, or the Jeff section of Half-Life: Alyx, you spend significant portions of your adventure being stalked by unkillable monsters called specters”. Wraith’s 6- to 8-hour campaign takes full advantage of this slow-burn style of gameplay. FoundationĪnd Wraith: The Oblivion - Afterlife absolutely nails it. It’s something we praised Half-Life: Alyx for doing so well, noting that it greatly benefited as a VR exclusive for that exact reason. The slower you move, and the more literal bumbling you do - peering around corners and moving items around with your hands - the more grounded you are in that world. Appropriately so virtual reality is at its most tense when it makes you feel fragile and vulnerable, bumbling around in a confined space with a piece of plastic over your head. Despite being a ghostly wraith, Ed is slow and fragile. Now trapped in a mirror version of the condemned house located on a separate plane of existence called the Shadowlands, Ed is compelled to uncover the secrets of the dark force that’s keeping him there. Immersive first-person horror game built from the ground up for VR. In Afterlife, you play as the wraith of Ed Miller, a recently deceased photographer who mysteriously died while visiting the macabre Barclay Mansion, a once-upon-a-time staple of Los Angeles nightlife that fell into disrepair after a series of events went horribly wrong. In fact, this indelicate mixture of dimly lit grime and slow boil tension leads to some of the most satisfying thrills I’ve had in a VR headset this year. Given only a flashlight for self-defense, you’re left to your wits as you try to outrun various specters across a sprawling Hollywood mansion. As horror survival games go, Wraith: The Oblivion - Afterlife is as unsettlingly “horror survival” as you can get in a VR headset.
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